htmlControlsId: |
string
|
where to render html controls, |
webGlPreferredVersion |
string
|
prefered WebGL version, see WebGLModule.GlContextFactory for available |
htmlShaderPartHeader |
WebGLModule.UIControlsRenderer
|
function that generates particular layer HTML |
debug |
boolean
|
debug mode default false |
ready |
function
|
function called when ready |
resetCallback |
function
|
function called when user input changed, e.g. changed output of the current rendering |
visualizationInUse |
function
|
function called when visualization is initialized and run |
visualizationChanged |
function
|
function called when a visualization swap is performed:
signature f({WebGLModule.VisualizationConfig} oldVisualization,{WebGLModule.VisualizationConfig} newVisualization) |
onFatalError |
function
|
called when this module is unable to run |
onError |
function
|
called when a problem occurs, but other parts of the system still might work |