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Class: ColorMap
WebGLModule.ColorMap
Colormap shader
data reference must contain one index to the data to render using colormap strategy
expected parameters:
index - unique number in the compiled shader
supported parameters:
color - can be a ColorMap, number of steps = x
threshold - must be an AdvancedSlider, default values array (pipes) = x-1, mask array size = x, incorrect
values are changed to reflect the color steps
connect - a boolean switch to enable/disable advanced slider mapping to break values, enabled for type==="colormap" only
colors shader will read underlying data (red component) and output
to canvas defined color with opacity based on the data
(0.0 => transparent, 1.0 => opaque)
supports thresholding - outputs color on areas above certain value
mapping html input slider 0-100 to .0-1.0